Here you'll find all the projects and work I've done throughout the years
This was made for an Undertale-like game!
The game is still a work-in-progress but this is easily my best work yet, in terms of main menus at least.
Game was worked on throughout May of 2025, and eventually discontinued in favor of Icefall.
I am responsible for all the programming & UI. Force animated, and Bliooz built everything.
This is a main menu system and interface I made for the game Icefall.
This was created around early 2025. Credit to Forcefuse for the camera movement!
Made in January of 2025, originally meant for Icefall but got scrapped.
This inventory system had stackable items, also included health and stamina bars.
The project uses the random library for its randomness. This was made originally for a board game but the group abandoned the project.
This was made around October 2024.
I was originally doing this for a line-battles community, but eventually they gave up on it around June 2024, and so did I.
The following is a preview of what I had done, and only as of October 18th 2025 I've decided to return to working on it as a learning project.
I made this around January of 2024, it was originally made for another SCP game but got repurporsed to a different one.
This was one of my first actual main menu screens I was extremely proud of.
This was created during the September of 2023 for an SCP game I was working on, credit to Bliooz for voicing this.
This supports different endings as well.
I made this around August of 2023, and recently improved upon it as of 2025. I originally made this to troll my friends!
This was inspired by the cruise missile that is present in Criminality.
Epimetheus is the name my middle school robotics team decided upon for our robot.
This was for the VEX 'Spin Up!' competition, during 2022-2023. This code is the controller logic for the robot of my team!